Interpretation of the complete blood cell count through a Virtual Learning Object (VLO): Description of the experience

Authors

DOI:

https://doi.org/10.18041/1900-3803/entramado.2.5731

Keywords:

Programmed Instruction as topic, blood cell count, computer-assisted instruction, hematology, learning

Abstract

The virtual learning objects have generated positive changes in the teaching process, availability and accessibility to knowledge; unlike of the traditional learning model, it has as a purpose, to offer more flexible mechanisms and allow multiple queries to consolidate a broader content of knowledge. The complete blood cell count is a laboratory test of daily use in medicine, its interpretation demands a precise and solid understanding for the decision making. This article has the finality to describe the experience and the phases for the construction of an virtual learning object in hematology based in the ADDIE model, as follows: phase I: analysis, phase II: design, phase III: development, phase IV: implementation, phase V: evaluation. The setting-up of a virtual learning object demands the methodical accomplishment of process to assure the adjustment of the results to the requirements of the learning tools. The improvement in the understanding of the blood cell count has importance in the impact as a study element, as well as in the encouragement in the competences for make assertive decisions and the rationality in the request of diagnosis studies, however, to prove the effectiveness as a learning strategy a pilot test is required.

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Published

2019-06-30

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Articles

How to Cite

Interpretation of the complete blood cell count through a Virtual Learning Object (VLO): Description of the experience. (2019). Entramado, 15(2), 276-285. https://doi.org/10.18041/1900-3803/entramado.2.5731

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